With the exception of the prequels' boss characters like Apocalypse and Onslaught, every Marvel character to ever One of the reasons for this was the epic character roster filled with fan-favorites. In retrospect, MVC2 became one of the most iconic 2D fighting games of all The later Dreamcast port also featured a similar unlocking system via the Secret Factor mode. To the arcade to play MVC2 (if the incredibly addicting gameplay and vibrant community wasn't enough). (That means if MVC2 was popular at your arcade,Ĭharacters would be unlocked faster!) This EXP system kept players coming back As EXP points built up, additional characters, character colors, and stages would eventually unlock. Points via tokens inserted (10 pts per token) or time passing (100 pts every When the arcade version of MVC2 first released, the machine would gain experience Playable characters (eventually expanding to 56 when all fighters are unlocked).
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